AADevLog #4 - AROS and AmigaOS text editor
Publishing zx81paint on AmiNet led to me reviewing a lot of old C code, and creating an ASCII text editor is certainly an essential project for every C coder.
Publishing zx81paint on AmiNet led to me reviewing a lot of old C code, and creating an ASCII text editor is certainly an essential project for every C coder.
It is nice to blog about something Train related for the first time in a while. Today I am checking out regional trains, subway trains, trams and train museums in Prague!
Do you like to create software for the Sinclair ZX81? This little paint program might come in handy.
zx81paint creates ZX81 character set images, and can save them in file formats suitable for ZX81 development.
In project management circles, there is a running joke that the last five per cent of a project takes 95 per cent of the entire completion time. If you’re a software developer, this funny paradox may ring some bells because it is in fact well rooted in experience. Your project proceeds quickly until it reaches a point where it is almost finished, save for a few little things that make it unsuitable for release. These “few little things” can turn the final phase of the project into a nightmare that will drag for months, if not years.
Three arcade conversions, an AGA conversion of a classic Konami platformer, and a new cyberpunk themed shoot-em-up.
This is an arcade action game similar to "Gravity Force", under development by EAB user TheoTheoderich: Fly your spaceship through caves and collect cargo.
Jens Schönfeld / individual Computers is showing his commitment to Amiga RTG software by releasing another update of P96 graphics card driver.
Here's a copy of the v3.3.1 list of changes:
In Jan. 2022 an old MSX game got remade for the Amiga: Konami's "Knightmare", a vertically scrolling shoot-em-up with a fantasy theme.
Over the past two weeks I have been continuing to explore the Mega 65 computer after recently getting it, now looking at the updated Basic features, and alternative cores like the C64 Core and Gameboy Core.
Hi everyone, It is time for the first official Amigans.net games competition! During the month of June, we will be playing the brilliant action game Blastaway by Retream. If you are interested in participating in this AmigaOS 4 gaming contest or to read more about it, please click on the link below: https://www.amigans.net/modules/newbb/viewtopic.php?post_id=130976 Hope you’ll […]
Among the many arcade style game releases, in this issue we also have a slightly unusual point-and-click adventure from Germany.
Around July 2021 arcade action game "Turbo Tomato" by Nivrig games was released, and got an update to v1.1.0 in October.
As has been announced on Jan. 17th 2022, the "Amiga37" event will take place in Mönchengladbach, Germany, on October 15th and 16th 2022. Tickets are available since April 27th.
Go to https://amigaevent.de for detailed information, latest updates, and tickets!
Amiga artists, warm up your fingers!
Since 2019 "10 Minute Amiga Retro Cast" is organizing the "Amiga Art Contest", where all sorts of Amiga art creations - images, animation, sound - can be submitted. The 2022 event has just been announced.
You can submit your artwork to the following categories:
1. Handdrawn artwork
2. Digital photography
3. Raytracing
4. Music
5. Animation