Articles from AmigaOneX
A quick concept below of how a shoot em up for the Classic Amiga's I'm working on might look like with the limit of 16 colours at 320x256(PAL) (or 320x200 NTSC). Still working on palette optimisations :)
The graphics will be hand drawn all enemy animations will be created/rendering in 3d (Lightwave) and converted to the colour palette. This project as with many others I'll play around with and research overtime.
Here is a concept for a game thats completely drawn with coloured pencils.
It's a simple game. You fly a little ship that shoots butterflies, collect the Jems, exit and advance to the next level. (The black lines are only for showing butterfly paths)