Paul Rezendes' Amiga 4000 mainboard replica is moving along quite nicely.
Paul Rezendes from California, USA, has started a funding campaign to have PCB data files recreated professionally from an Amiga 4000 mainboard, and publish these under open-source license. A couple of weeks ago the goal of 5000$ was reached, and meanwhile has even been exceeded.
Today I will take a look at another emulation package which can be run under AmigaOS 4, which on this occasion thrusts the Atari 8-bit range of computers into the […]
This is part 2 of my build of the recently released MorphOS 3.10 on my Powerbook G4 from scratch.
Part 1 is here if you haven't read it already - this part continues straight from Part 1 so I am assuming you read Part 1!
The next part of the build is getting AmiNetRadio setup. You can download it from Aminet.
Few games are synonymous with the Classic Amiga than Geoff Crammond’s Stunt Car Racer which was released by Microprose way back in 1989. Set on a stunt track, this game […]
Iridium is moving forward rather well. James has been very busy coding and constantly refining every element of the game engine. Graphics in this video shows temporary assets that will be updated soon. Akira continues to pump out amazing tracks (and I find myself listening more than playing the game sometimes :))
ProXima 3 - Dark Tomb tiles.
Creating games takes a long time :)
The masters of the 90’s are back, it ain’t an Amiga game this time around sadly. It’s another PlayStation 4 release although this time with a brilliant 2D sidescrolling beat em up which is reminiscent of the quality stuff Team17 did back in the Amiga days. Team17 never made a sidescrolling beater indeed, but just about every game they made back then was of very good quality and...