Enjoying Music Applications with Amiga 500 v1.3 System in 2026

 Over the years I have spent considerable time upgrading all of my Amiga systems, with modern operating systems, hardware upgrades, and new software.

It is wonderful we have such an active Amiga community and scene that supports the ongoing release of new games, new hardware and new Amiga operating system upgrades in 2026.

That said, I also like having a simple Amiga 500 system, running Workbench 1.3 and having the software originally released in that era.

AmigaOS 4 Monthly Roundup – February 2026

Introduction Hi, and welcome to a new edition of the first AmigaOS 4 Monthly Roundup! As I write this it is March 4th. I’m in my office listening to the The Lord of the Rings Online: Shadows of Angmar – Official Game Soundtrack. This music makes it easier for me to write and let the […]

APTR is dead - long live APTR!

When browsing through AmigaOS developer documentation and C code, there's always a funny, interesting, sometimes enlightening little find.

It's just nice to see how it all ties together, and the changes made from one operating system (API) release to the next. Learning about the infrastructure of software, esp. over multiple versions, exposes some of the thinking process of the operating system developers. 

The 20th century was clearly more fun

Yet another find for the "connoisseur". 

It appears that in the 1990s, not only C coders, but also video hardware geeks had a good sense of humour, and since they were both German, they naturally shared the same field of activity in that regard.

We have no reports if the "dirty" text file in question actually enhances the performance of the VLab Motion video capture card. It is very likely, though, that - where allowed - it did enhance the performance of the video editor.

;-)

Amiga C code for adults

Someone made a delicate little mistake when sending his C code to the publisher in 1990... 

Ah, good old German humour. Thankfully, no reference to the "adult" function in question could be found throughout the book, so it doesn't result in "premature failure" when bedtime-coding your "Amiga".

The dual-Blitt() function may cause some trouble, though, not just because it's dual, but also because no reference to BlittLine() could be found either. 

;-)

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