Roguecraft DX on Amiga Mega65 and Gameboy Color
This is something I have never seen before - a new game in 2026 released simultaneously for Mega65, Gameboy Color and Amiga! Here is Roguecraft DX from Badger Punch Games!

This is something I have never seen before - a new game in 2026 released simultaneously for Mega65, Gameboy Color and Amiga! Here is Roguecraft DX from Badger Punch Games!

A deep dive article about my experience with Indiana Jones and the Temple of doom, was it good, was it bad, did it represent the movie good?
The post Indiana Jones And The Temple Of Doom – Multi Format Review (kind Of) appeared first on AmigaGuru's GamerBlog.
It’s honestly baffling how a developer like ZZKJ can alternate between sheer brilliance and total a misstep, hitting both extremes.
The post Super Hang-On, Power Drift, Harley Davidson And SmashTV Reviewed. appeared first on AmigaGuru's GamerBlog.
Yet another find for the "connoisseur".
It appears that in the 1990s, not only C coders, but also video hardware geeks had a good sense of humour, and since they were both German, they naturally shared the same field of activity in that regard.
We have no reports if the "dirty" text file in question actually enhances the performance of the VLab Motion video capture card. It is very likely, though, that - where allowed - it did enhance the performance of the video editor.
;-)
Welcome to 2026! It is good to be back.
Wings Of Fear is a dream come true project for the developer, i decided to surprise him at his 50th birthday with this strange music video review.
The post Wings Of Fear Reviewed appeared first on AmigaGuru's GamerBlog.
Someone made a delicate little mistake when sending his C code to the publisher in 1990...
Ah, good old German humour. Thankfully, no reference to the "adult" function in question could be found throughout the book, so it doesn't result in "premature failure" when bedtime-coding your "Amiga".
The dual-Blitt() function may cause some trouble, though, not just because it's dual, but also because no reference to BlittLine() could be found either.
;-)
A modern Linux audio system is incredibly powerful. It makes it super easy to route audio output from an Amiga emulator into any audio application.
OK. You have the daughterboards done. this is quite essential as it helps the building process.
the A4000T is a “weird” solution with several DBs and if you ask me. feels very “hacky” you get a feeling Commodore was in a hurry doing this. It DOES fit in a standard AT Case. I guess that is a “improvement” from the 3000T. Anyways lets start building. This differs some from other amigas.
In my next step of buildguides. lets go to the Amiga 4000T.
As always. you need to follow my guide. This is not my project so see this as a “help” of building it. No support-center. and I will for sure NOT help you if you suddenly decided do go outside the guide. like adding extra components. other order or so. but this is “not supported”. I cannot help too much.
Obtaining components etc? well ebay? mouser? digikey? it is up to you to find them.
ok practical stuff done. lets gets started.
Oops, it appears there might have been a slight mistake in the latest news about AWeb. But don't worry, it's still alive.
Finally, an m68k-based smartphone running AmigaOS! ;-)
Merry Chrismas everyone!
Hard to believe it’s almost the end of the year and I’m only now writing my first blog post of 2025. Not one entry all year. Shocking, really. But that doesn’t mean I’ve been quiet. Far from it.
For my final blog post of 2025, I wanted to cover the new release Amiga games I got in the post this past week - Phantom Leap, Freak-Out, and Master of Minefields!
Introduction Hi there, Welcome to a new monthly roundup of AmigaOS 4 news! Thank you for visiting my blog and for checking out this article. Hope you’ll enjoy the read! Last month, in the October edition, I wrote that it would be hard to top all the news and information presented that month. Well, I […]