I’m inspired for today’s post by a comment that someone made to me via a user local user group, where they commented that it was great that I am showing off a modern Next Generation Amiga machine as a computer that you would use for everyday tasks.
One of my pet annoyances on the Apple Mac is the autocreation of thousands of ._blah index files for every file on your hard disk, cached by MacOS X.
How does this relate to my X1000? Well, when I copy my music and photos across from the Mac to the X1000 I end up with these really annoying files on my hard disk, which are not visible on a Mac but very visible on anything else.
Today I am going to take a look at Snes9X a Super Nintendo Emulator which has been ported across to Amiga OS4.1 by the very talented HunoPPC whose work in porting a lot of games to the platform means that we are not totally starved of games.
Here's the next step in Vampire/Apollo-core development, and what an important step it is: Amiga-chipset emulation, namely AGA, is making good progress - now Vampire boards can do AGA graphics and audio via HDMI!
Once again, and finally, it looks like it's really happening: the looooong overdue update of the Amiga's screenmodes and connection capabilities in regard to modern displays.
Most people think Hyper threading means a single core looks like 2 cores, and all but the latest AROS don’t support more than one core (SMP). However, Apollo lead developer Gunnar Von Boehn, lists other uses for hyperthreading in this forum thead
–> here <–
Keep an eye out on this.
The AmiGameJam 2017 Amiga game development competition ran from February 5th to March 30th 2017, and was held in two categories: Classic OCS/AGA Amigas and Next-Gen Amigas (AROS, MorphOS and AmigaOS4). The theme was "TV Shows and Movies" or "Christmas".
Six titles were submitted: Brus Lii, Santa Run (Next-Gen/AmigaOS4), Easter Egg, Max Knight Xmas Edition, Bridge Strike, and The Last Starfighter.