SDK update for Amiga DevCon 2017
Work has begun to prepare a new SDK for the upcoming Amiga DevCon 2017 taking place in Sacramento, California, USA in tandem with the AmiWest 2017 computer show.
Work has begun to prepare a new SDK for the upcoming Amiga DevCon 2017 taking place in Sacramento, California, USA in tandem with the AmiWest 2017 computer show.
One of my pet annoyances on the Apple Mac is the autocreation of thousands of ._blah index files for every file on your hard disk, cached by MacOS X.
How does this relate to my X1000? Well, when I copy my music and photos across from the Mac to the X1000 I end up with these really annoying files on my hard disk, which are not visible on a Mac but very visible on anything else.
Today I am going to take a look at Snes9X a Super Nintendo Emulator which has been ported across to Amiga OS4.1 by the very talented HunoPPC whose work in porting a lot of games to the platform means that we are not totally starved of games.
Here's the next step in Vampire/Apollo-core development, and what an important step it is: Amiga-chipset emulation, namely AGA, is making good progress - now Vampire boards can do AGA graphics and audio via HDMI!
Once again, and finally, it looks like it's really happening: the looooong overdue update of the Amiga's screenmodes and connection capabilities in regard to modern displays.
The AmiGameJam 2017 Amiga game development competition ran from February 5th to March 30th 2017, and was held in two categories: Classic OCS/AGA Amigas and Next-Gen Amigas (AROS, MorphOS and AmigaOS4). The theme was "TV Shows and Movies" or "Christmas".
Six titles were submitted: Brus Lii, Santa Run (Next-Gen/AmigaOS4), Easter Egg, Max Knight Xmas Edition, Bridge Strike, and The Last Starfighter.