Last night (September 29) a close friend of mine, Mark Thompson passed away. He is known in the Amiga scene by his demo scene handle Axon of The Experience, a Classic Amiga demo group I formed in the late 1990's in Adelaide during our university days. We wrote 2 AGA demos and Mark wrote another separate intro in Assembler for Amiga 1200/030 systems.
Today I wanted to take a look at Hollywood 6.0 on AmigaOS 4.1 Final Edition on my X1000, which was released in 2015. I will also take a look at the updated Hollywood Plugin for Cubic IDE and a quick look at FastView as well!
So after looking at the high priced real HP logic analyzer cart that didn’t look that great to me, I decided to build my own incorporating a ton of features that just really makes my life easier. This is optimized for use over cost.
Today I am taking a look at the recently released game called AmiCraft (in Beta 3 form) for AmigaOS 4.1 on my X1000.
So, it appears that AROS has taken the lead when it come to web browser technologies. A developer named deadwood announced at the beginning of September 2015 that he’d completed over a year’s worth of work to get the Origyn web browser updated with a very new version of webkit (from May 2015). This currently puts it at over a year ahead of MorphOS and AmigaOS4.1.
Today is my 40th birthday and I got the best present of all - my AmigaOne X1000 back and running! Oh, and I assembled it at the Adelaide Amiga meeting which was held last night :-)
Today I wanted to take a look at a recent build I did this week of Icaros Desktop 2.0.3 on my Core i7 PC. This allowed me to try out the new Odyssey 1.25 Beta build too, which for NG Amiga systems is currently only available on AROS.
CONCEPTS for different games that never quite made it past the Harddrive.
This post shows some concepts for games for different platforms, that never made it past concept stage (some for good reason).
For a long time I have always enjoyed playing Boulderdash / Clone games and in particular Emerald Mines on the Amiga.
The screenshots vary from the initial Amiga design (16/32/256 colours) to a future Amiga/PC version.