UTF8.library, progress and some information about the up coming version 4.
Harmony Player - The Turn On
Sketches for Original Core Design Logo Revealed
PPCJITBETA02 (The Beginning of a Beautiful Friendship)
We have just arrived to another exciting milestone on the long road: all the important instructions for the initial release are implemented under the JIT compiling.*
Lots of bugs were fixed, the emulator is much more stable now than the initial beta release.
Some new features are added too: I have merged the SAM440EP/Flex support (thanks to Soft3) and the CGX overlay for MorphOS (thanks to Thunder and Fab). See configuration documentation regarding how to set the overlay up.
Mega Man Amiga - Video & WIP Download Link
UPDATE: When this was originally posted I mistakingly credited English Amiga Board member s2325 as being the developer behind this work in progress title. I have since been informed that this is not the case, and that the developer behind this is German Amiga user Reentier.
A huge hit on Nintendo's NES console back in the late 80s and early 90s, Capcom's Mega Man series of titles were extremely polished, fast-paced and absolutely rock hard.
Lemon Amiga's Playguide & Review - "Putty Squad"
Things I'm working on for the mommet.
It Had to Happen - Flappy Bird Lands on the Amiga
Enemy 2: Missing in Action - Update Released
Kryoflux on X1000 and A4000T
Today I wanted to take a look at the fantastic Kryoflux device, which now works under AmigaOS4 on the X1000.
Diamonds and Dust 0.1 OS4/Win/Mac
With thanks to Mr_Capehill,
We have one of my favourite games "Boulderdash Clone" games for the AmigaOS called "Diamonds and Dust".
Diamonds and Dust 0.1 OS4/Win/Mac
With thanks to Mr_Capehill,
We have one of my favourite games "Boulderdash Clone" games for the AmigaOS called "Diamonds and Dust".
Working in a train..
Usually I don't like to do business trips by train. There seems not to be any rationale behind that, but I simply prefer airplanes or cars. But this time I decided to take a laptop, install VMWare-Player on it and take my virtual AROS development machine with me.
So I had 5 hours time for doing some stuff and 5 more on going back. Not too bad. Maybe I should use trains more often ;).
So what did I do?
Lemon Amiga's Project X Playguide and Review
Another week and yet another lovingly crafted Lemon Amiga Playguide and Review lands on YouTube. This latest in an ever-growing series of audio visual productions takes a look at Team 17's 1992 shoot-em-up, Project X.