Amiga Games Awards 2014
Hello guys,
Hello guys,
Released on new year's eve 2014, Smurf Rescue was yet another Amiga game produced using Backbone; a games creation system that seems to be gaining some degree of popularity at the moment.
Unfortunately, what started out as a bit of fun and a gift to the Amiga community quickly got nasty as Studio Peyo's solicitors sued the author, hipoonios, for creating an unlicensed videogame of their blue coloured creations.
Here's hipoonios;
Today I want to take a look at some Dockies using AmigaOS 4.1 Final Edition on the X1000.
I thought about doing something different today. I’m a collector in soul and heart and since I returned to the Amiga in mid 2012 I have gathered a small collection of Commodore related books.
There where several games that defined the Amiga: Lemmings, Speedball 2, Cannon Fodder, and of course: The Secrets of Monkey Island by Lucasarts in 1991. It was a point-and-click game that overcame it’s gaming shortcomings by adding plenty of monty-pythonesque humour. And it looked really good.
The Amiga was still going strong, but had already losts it’s competative edge. The VGA PC version had better graphics (256 colors against the Amiga’s 32) and better sound. But on the low end market Amiga was still king. Atari ST and PC:s with EGA only had 16 colors and poor sound.
Hello folks,