Today for my last blog post for 2018 I am taking a quick look at the installation of the recently released AmigaOS 3.1.4 by Hyperion Entertainment on my Amiga 500.
The good thing about Facebook and Social media groups is that you sometimes meet people that want to be creative and do something for the community/scene, size or ambition doesn’t really matter as it is all about trying to do something for our beloved machine. The Amiga Reloaded Calendar is such a creation, Martin C […]
I think most of you have figured it out already, but I thought I should make it official anyway. I am quitting this blog permanently. The reasons are twofold.
First, I got two sons now and they take up a lot of my time.
Second, my interests have shifted and I no longer use MorphOS much.
I will keep everything I’ve written as it were in the hopes that it’s still useful to someone.
So long, and thanks for all the fish!
/ Johannes Genberg
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One of the reasons why I’m not very active on the blog in these days is due to the fact that I’m spending a considerable amount of time doing researches about Commodore and Amiga‘s heyday, including how and why their era ended almost all of a sudden. So while I was meditating about what to […]
I have been very busy with various game projects lately and one of the projects is this new game from RETREAM called Skill Grid. The author (Simone Bevilacqua) of the game contacted me a while back and it didn’t take long before he sent me beta upon beta of this new creation of his. I […]
Today I am going to look at perhaps Sega’s most iconic console, The Sega Mega Drive and with it the option to play its extensive game library through the DGen […]
There have been a lot of new Amiga games lately and several of them have been very quiet projects where there have been next to nothing in terms of announcements, teasers or whatever so when i heard about Centron 3D the first time i wasn’t too surprised really. Centron 3D came out several years ago […]
Well. We all know about the “new” Phase5.. he sold me 2 of the Blizzard PPC2 PCBs that I found out was faulty.. no ground connected. and he refused to refund or send new working pcbs.
And at Amiga32 he showed the Blizzard 1260 PCBs. saying that they would go to production any day.
now still one year after.. no production. so this summer I started to actually do a reverse engineer of it, just like I done with the A3640 and Amiga 1200..