Nice to have our very own AMIGA Retro Brisbane Banner for our local group
It took quite some time before SkillGrid went gold, much longer than I anticipated in my last (this SkillGrid preview) article anyway. The game hasn’t changed much at all since my last article but a few bugs have been nailed and yes, this lovely big box (that I will review now) arrived at my doorstep […]
Bridge Strike came out a few weeks ago and I feel that there haven’t really been enough articles and blogs about the game itself and more so the physical floppy and CD releases, well, I certainly felt that I couldn’t find all the information I wanted at least. AmigaGuru’s to the rescue it is then… […]
It’s not often that we do videos here on the blog and even more so interviews, but this one is worth it and that goes for the whole concept of the channel too. The team behind this is People Make Games and with just a few videos so far they have shown that they do […]
Amiga games developers are pretty active these days - here's the latest release in Amiga shoot'em up games. And it's an impressive one.
"SkillGrid" is a new vertical shoot 'em up for AGA Amigas by Simone "RETREAM" Bevilacqua, who by the way is also responsible for the excellent BOH and Huenison games, among others, and has created a little gaming universe made of his creations.
Krzysztof "Bitplan" Donat from Poland has just released a nice tool to handle your ADF files, and do a bit more.
GoADF! is more than just your average ADF disk writing tool. It shows information about your ADF files, like filesystem type, used/free space on disk, and more, it can extract individual files from an ADF, it can mount ADFs as a logical drive to AmigaOS, of course it can write your ADF files to floppy disk, and it does a couple of other useful things.
Wouldn't it be great if we had a custom editor to be able to not only create nice copper effects for Amiga games or demos but to be able to export either code, image.
I'm taking the time to socialise with other Amigans, not something I actually have done recently or in the past, certainly not locally. For the event I decided to create a quick Amigan style colour cycle animation. Using Brilliance II on the Vanilla A1200. For more info please visit my Patreon site below (no paywall for this one). I have decided that all posts from now on should be open at some point but for people who support me get a few days early preview insight.
The best thing about today’s consoles is that we get a lot of new games for them, well, quite a lot of them are actually remakes and whatnot from the old times and maybe best of all is that they even do the lesser known/abandoned games too. One of the least expected revivals happened a […]
Just got back from family holiday in Sri Lanka (thankfully we are all safe from the recent bombing)
Quick update, this is what I'm working on right now:
- New Amiga Game (untitled), similar to Galaga (game released before 2020)
- AmigaKit graphic requests (PCMCIA)
- Iridium Development
- New AmigaX (need name?) Hardware/Software (Classic)
- Rygar help (possibly new levels, at the moment asking my Patrons if they would like me to spend some times focusing on this)